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Buffer Until Intersection using ArcGiS ModelBuilder?


Using Buffer Wizard in ModelBuilder?Using variable as fixed input value for Buffer in ArcGIS ModelBuilder?Calculating land cover inside buffer zones using ArcGIS Desktop?Sum a field in buffer intersectionIncrease buffer until value is reached?How to Merge, Buffer, and then Intersect multiple features based off of the Buffer feature in ModelBuilderHow to reclassify multiple ring buffer using ArcGIS ModelBuilder?ArcGIS 10.1 ModelBuilder: Data displayed, Multiple ring buffer causes Error 999999Buffer that does not cross certain barriersAdding Buffer Wizard function in ModelBuilder?













1















I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.



In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.



Unfortunately, this does not work.



Any thoughts on the proper way to do this?



Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.



Data



Here is an image of the current ModelBuilder I have, however it is wrong and does not work.



Model



Here is an image of just a standard 1 mile buffer around X point. enter image description here



Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway. enter image description here



Revised ModelBuilder using Smiller's comments
enter image description here



Results of revised ModelBuilder
enter image description here










share|improve this question

























  • David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

    – Hornbydd
    3 hours ago











  • What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

    – smiller
    2 hours ago








  • 1





    @Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

    – David Seroy
    1 hour ago











  • @smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

    – David Seroy
    1 hour ago













  • Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

    – smiller
    1 hour ago


















1















I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.



In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.



Unfortunately, this does not work.



Any thoughts on the proper way to do this?



Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.



Data



Here is an image of the current ModelBuilder I have, however it is wrong and does not work.



Model



Here is an image of just a standard 1 mile buffer around X point. enter image description here



Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway. enter image description here



Revised ModelBuilder using Smiller's comments
enter image description here



Results of revised ModelBuilder
enter image description here










share|improve this question

























  • David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

    – Hornbydd
    3 hours ago











  • What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

    – smiller
    2 hours ago








  • 1





    @Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

    – David Seroy
    1 hour ago











  • @smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

    – David Seroy
    1 hour ago













  • Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

    – smiller
    1 hour ago
















1












1








1








I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.



In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.



Unfortunately, this does not work.



Any thoughts on the proper way to do this?



Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.



Data



Here is an image of the current ModelBuilder I have, however it is wrong and does not work.



Model



Here is an image of just a standard 1 mile buffer around X point. enter image description here



Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway. enter image description here



Revised ModelBuilder using Smiller's comments
enter image description here



Results of revised ModelBuilder
enter image description here










share|improve this question
















I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.



In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.



Unfortunately, this does not work.



Any thoughts on the proper way to do this?



Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.



Data



Here is an image of the current ModelBuilder I have, however it is wrong and does not work.



Model



Here is an image of just a standard 1 mile buffer around X point. enter image description here



Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway. enter image description here



Revised ModelBuilder using Smiller's comments
enter image description here



Results of revised ModelBuilder
enter image description here







arcgis-desktop modelbuilder buffer






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 39 secs ago









PolyGeo

53.5k1780240




53.5k1780240










asked 6 hours ago









David SeroyDavid Seroy

62




62













  • David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

    – Hornbydd
    3 hours ago











  • What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

    – smiller
    2 hours ago








  • 1





    @Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

    – David Seroy
    1 hour ago











  • @smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

    – David Seroy
    1 hour ago













  • Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

    – smiller
    1 hour ago





















  • David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

    – Hornbydd
    3 hours ago











  • What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

    – smiller
    2 hours ago








  • 1





    @Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

    – David Seroy
    1 hour ago











  • @smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

    – David Seroy
    1 hour ago













  • Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

    – smiller
    1 hour ago



















David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

– Hornbydd
3 hours ago





David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...

– Hornbydd
3 hours ago













What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

– smiller
2 hours ago







What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)

– smiller
2 hours ago






1




1





@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

– David Seroy
1 hour ago





@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.

– David Seroy
1 hour ago













@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

– David Seroy
1 hour ago







@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.

– David Seroy
1 hour ago















Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

– smiller
1 hour ago







Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)

– smiller
1 hour ago












2 Answers
2






active

oldest

votes


















1














Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!



Model



Output would be:



Output



Things to note:




  1. Houses have a field that distinguishes them, I simply added a field called type and called it active

  2. Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.

  3. The select by attribute is selecting all polygons that are not type active.

  4. Roads do not need to be buffered they are simply line network






share|improve this answer


























  • This looks promising! Will try shortly and let you know. Thanks!

    – David Seroy
    47 mins ago



















0














Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?






share|improve this answer
























  • I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

    – David Seroy
    5 hours ago













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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!



Model



Output would be:



Output



Things to note:




  1. Houses have a field that distinguishes them, I simply added a field called type and called it active

  2. Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.

  3. The select by attribute is selecting all polygons that are not type active.

  4. Roads do not need to be buffered they are simply line network






share|improve this answer


























  • This looks promising! Will try shortly and let you know. Thanks!

    – David Seroy
    47 mins ago
















1














Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!



Model



Output would be:



Output



Things to note:




  1. Houses have a field that distinguishes them, I simply added a field called type and called it active

  2. Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.

  3. The select by attribute is selecting all polygons that are not type active.

  4. Roads do not need to be buffered they are simply line network






share|improve this answer


























  • This looks promising! Will try shortly and let you know. Thanks!

    – David Seroy
    47 mins ago














1












1








1







Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!



Model



Output would be:



Output



Things to note:




  1. Houses have a field that distinguishes them, I simply added a field called type and called it active

  2. Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.

  3. The select by attribute is selecting all polygons that are not type active.

  4. Roads do not need to be buffered they are simply line network






share|improve this answer















Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!



Model



Output would be:



Output



Things to note:




  1. Houses have a field that distinguishes them, I simply added a field called type and called it active

  2. Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.

  3. The select by attribute is selecting all polygons that are not type active.

  4. Roads do not need to be buffered they are simply line network







share|improve this answer














share|improve this answer



share|improve this answer








edited 44 mins ago

























answered 48 mins ago









HornbyddHornbydd

26.5k32957




26.5k32957













  • This looks promising! Will try shortly and let you know. Thanks!

    – David Seroy
    47 mins ago



















  • This looks promising! Will try shortly and let you know. Thanks!

    – David Seroy
    47 mins ago

















This looks promising! Will try shortly and let you know. Thanks!

– David Seroy
47 mins ago





This looks promising! Will try shortly and let you know. Thanks!

– David Seroy
47 mins ago













0














Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?






share|improve this answer
























  • I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

    – David Seroy
    5 hours ago


















0














Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?






share|improve this answer
























  • I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

    – David Seroy
    5 hours ago
















0












0








0







Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?






share|improve this answer













Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?







share|improve this answer












share|improve this answer



share|improve this answer










answered 5 hours ago









PH DYPH DY

133




133













  • I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

    – David Seroy
    5 hours ago





















  • I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

    – David Seroy
    5 hours ago



















I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

– David Seroy
5 hours ago







I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.

– David Seroy
5 hours ago




















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