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Performing rigid translation of polygon using GeoTools Java API? [on hold]
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I've been spending some days trying to find the best way to do a "rigid translate" of a polygon in a certain direction and distance, without much luck. To provide an example, consider translate like moving a polygon on 30 degrees south, for 500 meters.
Anyone had to do such moving of a polygon?
Any API in Java GeoTools that you used successfully?
If not for the polygon as a whole in one operation, I can do a single point translation for each point of the polygon, if no better solution can be found. I don't need to do this real time, so I have processing time to spend to do this.
java geotools translation
put on hold as off-topic by PolyGeo♦ 14 mins ago
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "When seeking help to debug/write/improve code always provide the desired behavior, a specific problem/error and the shortest code (as formatted text, not pictures) needed to reproduce it in the question body. Providing a clear problem statement and a code attempt helps others to help you." – PolyGeo
If this question can be reworded to fit the rules in the help center, please edit the question.
add a comment |
I've been spending some days trying to find the best way to do a "rigid translate" of a polygon in a certain direction and distance, without much luck. To provide an example, consider translate like moving a polygon on 30 degrees south, for 500 meters.
Anyone had to do such moving of a polygon?
Any API in Java GeoTools that you used successfully?
If not for the polygon as a whole in one operation, I can do a single point translation for each point of the polygon, if no better solution can be found. I don't need to do this real time, so I have processing time to spend to do this.
java geotools translation
put on hold as off-topic by PolyGeo♦ 14 mins ago
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "When seeking help to debug/write/improve code always provide the desired behavior, a specific problem/error and the shortest code (as formatted text, not pictures) needed to reproduce it in the question body. Providing a clear problem statement and a code attempt helps others to help you." – PolyGeo
If this question can be reworded to fit the rules in the help center, please edit the question.
1
Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago
add a comment |
I've been spending some days trying to find the best way to do a "rigid translate" of a polygon in a certain direction and distance, without much luck. To provide an example, consider translate like moving a polygon on 30 degrees south, for 500 meters.
Anyone had to do such moving of a polygon?
Any API in Java GeoTools that you used successfully?
If not for the polygon as a whole in one operation, I can do a single point translation for each point of the polygon, if no better solution can be found. I don't need to do this real time, so I have processing time to spend to do this.
java geotools translation
I've been spending some days trying to find the best way to do a "rigid translate" of a polygon in a certain direction and distance, without much luck. To provide an example, consider translate like moving a polygon on 30 degrees south, for 500 meters.
Anyone had to do such moving of a polygon?
Any API in Java GeoTools that you used successfully?
If not for the polygon as a whole in one operation, I can do a single point translation for each point of the polygon, if no better solution can be found. I don't need to do this real time, so I have processing time to spend to do this.
java geotools translation
java geotools translation
edited 15 mins ago
PolyGeo♦
54.1k1782246
54.1k1782246
asked 2 hours ago
caramelleascaramelleas
286
286
put on hold as off-topic by PolyGeo♦ 14 mins ago
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "When seeking help to debug/write/improve code always provide the desired behavior, a specific problem/error and the shortest code (as formatted text, not pictures) needed to reproduce it in the question body. Providing a clear problem statement and a code attempt helps others to help you." – PolyGeo
If this question can be reworded to fit the rules in the help center, please edit the question.
put on hold as off-topic by PolyGeo♦ 14 mins ago
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "When seeking help to debug/write/improve code always provide the desired behavior, a specific problem/error and the shortest code (as formatted text, not pictures) needed to reproduce it in the question body. Providing a clear problem statement and a code attempt helps others to help you." – PolyGeo
If this question can be reworded to fit the rules in the help center, please edit the question.
1
Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago
add a comment |
1
Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago
1
1
Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago
add a comment |
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Assuming a Cartesian coordinate system, you need only calculate dx and dy values from bearing and distance, to be applied to all vertices.
– Vince
1 hour ago
What does your best code attempt at doing this so far look like?
– PolyGeo♦
14 mins ago