Maximum number of point features in an OpenLayers vector layer Planned maintenance scheduled...

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Maximum number of point features in an OpenLayers vector layer



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.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}







27















In your experience, how many point features can be added to an OpenLayers vector layer (new OpenLayers.Layer.Vector("Point Layer")) before it goes unusably slow?



My use case is to display points from a database table. The user can decide which time frame to visualize. Therefore the result can be from very few to potentially 100,000s of points. I'd like to introduce a reasonable limit and warn the user if his query would return more features.










share|improve this question

























  • Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

    – Derek Swingley
    Apr 23 '11 at 16:21











  • Mostly Firefox. It doesn't have to work in old IEs.

    – underdark
    Apr 23 '11 at 17:53






  • 1





    Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

    – geographika
    Apr 24 '11 at 7:52











  • @geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

    – underdark
    Apr 24 '11 at 20:16




















27















In your experience, how many point features can be added to an OpenLayers vector layer (new OpenLayers.Layer.Vector("Point Layer")) before it goes unusably slow?



My use case is to display points from a database table. The user can decide which time frame to visualize. Therefore the result can be from very few to potentially 100,000s of points. I'd like to introduce a reasonable limit and warn the user if his query would return more features.










share|improve this question

























  • Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

    – Derek Swingley
    Apr 23 '11 at 16:21











  • Mostly Firefox. It doesn't have to work in old IEs.

    – underdark
    Apr 23 '11 at 17:53






  • 1





    Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

    – geographika
    Apr 24 '11 at 7:52











  • @geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

    – underdark
    Apr 24 '11 at 20:16
















27












27








27


11






In your experience, how many point features can be added to an OpenLayers vector layer (new OpenLayers.Layer.Vector("Point Layer")) before it goes unusably slow?



My use case is to display points from a database table. The user can decide which time frame to visualize. Therefore the result can be from very few to potentially 100,000s of points. I'd like to introduce a reasonable limit and warn the user if his query would return more features.










share|improve this question
















In your experience, how many point features can be added to an OpenLayers vector layer (new OpenLayers.Layer.Vector("Point Layer")) before it goes unusably slow?



My use case is to display points from a database table. The user can decide which time frame to visualize. Therefore the result can be from very few to potentially 100,000s of points. I'd like to introduce a reasonable limit and warn the user if his query would return more features.







openlayers-2 web-mapping






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Apr 27 '11 at 5:00









Derek Swingley

13.8k13560




13.8k13560










asked Apr 23 '11 at 13:00









underdarkunderdark

69.2k13178349




69.2k13178349













  • Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

    – Derek Swingley
    Apr 23 '11 at 16:21











  • Mostly Firefox. It doesn't have to work in old IEs.

    – underdark
    Apr 23 '11 at 17:53






  • 1





    Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

    – geographika
    Apr 24 '11 at 7:52











  • @geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

    – underdark
    Apr 24 '11 at 20:16





















  • Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

    – Derek Swingley
    Apr 23 '11 at 16:21











  • Mostly Firefox. It doesn't have to work in old IEs.

    – underdark
    Apr 23 '11 at 17:53






  • 1





    Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

    – geographika
    Apr 24 '11 at 7:52











  • @geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

    – underdark
    Apr 24 '11 at 20:16



















Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

– Derek Swingley
Apr 23 '11 at 16:21





Is there a standard browser being used? The limit will likely be different depending on which browser you're using.

– Derek Swingley
Apr 23 '11 at 16:21













Mostly Firefox. It doesn't have to work in old IEs.

– underdark
Apr 23 '11 at 17:53





Mostly Firefox. It doesn't have to work in old IEs.

– underdark
Apr 23 '11 at 17:53




1




1





Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

– geographika
Apr 24 '11 at 7:52





Rather than warn a user you could switch from requesting vector data to returning the points as a WMS / image.

– geographika
Apr 24 '11 at 7:52













@geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

– underdark
Apr 24 '11 at 20:16







@geographika: Usually I'd do that. But the user also gets to decide which database to connect to. I'd have to know all possible databases and have them available through a WMS. They don't even have PostGIS installed, i just fetch lat/lon columns.

– underdark
Apr 24 '11 at 20:16












5 Answers
5






active

oldest

votes


















38














I don't have a definitive answer for you but you I put together a page where you can play around with different numbers of points on an OL map: http://derekswingley.com/lab/olpts/






share|improve this answer





















  • 5





    Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

    – Mapperz
    Apr 24 '11 at 4:11






  • 3





    Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

    – simo
    Apr 26 '11 at 11:53








  • 1





    @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

    – Derek Swingley
    Jan 21 '16 at 18:53






  • 1





    @nospor fallout from switching to https, updated and the site is back.

    – Derek Swingley
    Jun 30 '16 at 22:44






  • 1





    @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

    – ThomasG77
    Oct 27 '17 at 20:06





















5














If the display goes slow because of the too high feature number, it means that the data to display are not suitable for the zoom level. Usually, when the features density goes too high, the display can not be readable anymore (see this example). Even if there was no processing limit and all the display devices were able to display 1000000000000 features in 0.001s on a small screen, the visualisation would remain impossible.



The Töpfer's radix law states that feature density should remain under a constant threshold whatever the zoom level. A way to solve this issue and adapt the data to the visualisation scale is to transform it using generalisation operations like this one or this other one.






share|improve this answer


























  • On the same topic: gis.stackexchange.com/q/4096/162

    – julien
    Apr 28 '11 at 7:52






  • 2





    Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

    – simo
    Apr 28 '11 at 9:02








  • 1





    For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

    – underdark
    Apr 28 '11 at 9:10



















3














I don't think it is not possible to give solid answer for this question. Rendering point/polygons fully depend on browser and hardware (CPU & memory) not with OpenLayers. I had problem with Openlayers and IE6 for one of the Lake (Polygon) rendering. but, it loaded nicely in Firefox. And best option would be monitor the memory and CPU usage with Chrome or some tools would be better.






share|improve this answer































    1














    As others, I have no answer regarding that question, but applying a BBox strategy could help you keeping just the needed data since it displays only features located within the given bounding box.






    share|improve this answer































      0














      In OpenLayers 6, there is a WebGL point renderer which should allow you to render 100s of thousands of features, with time based filtering. You May want to check out the latest version of the official workshop at https://openlayers.org/workshop/en/webgl/.



      With OpenLayers 2, which I really don’t recommend to use any more, the maximum for acceptable frame rate will be a few hundred features only.





      share
























        Your Answer








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        5 Answers
        5






        active

        oldest

        votes








        5 Answers
        5






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        38














        I don't have a definitive answer for you but you I put together a page where you can play around with different numbers of points on an OL map: http://derekswingley.com/lab/olpts/






        share|improve this answer





















        • 5





          Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

          – Mapperz
          Apr 24 '11 at 4:11






        • 3





          Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

          – simo
          Apr 26 '11 at 11:53








        • 1





          @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

          – Derek Swingley
          Jan 21 '16 at 18:53






        • 1





          @nospor fallout from switching to https, updated and the site is back.

          – Derek Swingley
          Jun 30 '16 at 22:44






        • 1





          @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

          – ThomasG77
          Oct 27 '17 at 20:06


















        38














        I don't have a definitive answer for you but you I put together a page where you can play around with different numbers of points on an OL map: http://derekswingley.com/lab/olpts/






        share|improve this answer





















        • 5





          Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

          – Mapperz
          Apr 24 '11 at 4:11






        • 3





          Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

          – simo
          Apr 26 '11 at 11:53








        • 1





          @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

          – Derek Swingley
          Jan 21 '16 at 18:53






        • 1





          @nospor fallout from switching to https, updated and the site is back.

          – Derek Swingley
          Jun 30 '16 at 22:44






        • 1





          @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

          – ThomasG77
          Oct 27 '17 at 20:06
















        38












        38








        38







        I don't have a definitive answer for you but you I put together a page where you can play around with different numbers of points on an OL map: http://derekswingley.com/lab/olpts/






        share|improve this answer















        I don't have a definitive answer for you but you I put together a page where you can play around with different numbers of points on an OL map: http://derekswingley.com/lab/olpts/







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Jul 19 '17 at 12:13









        tony gil

        247421




        247421










        answered Apr 23 '11 at 18:27









        Derek SwingleyDerek Swingley

        13.8k13560




        13.8k13560








        • 5





          Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

          – Mapperz
          Apr 24 '11 at 4:11






        • 3





          Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

          – simo
          Apr 26 '11 at 11:53








        • 1





          @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

          – Derek Swingley
          Jan 21 '16 at 18:53






        • 1





          @nospor fallout from switching to https, updated and the site is back.

          – Derek Swingley
          Jun 30 '16 at 22:44






        • 1





          @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

          – ThomasG77
          Oct 27 '17 at 20:06
















        • 5





          Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

          – Mapperz
          Apr 24 '11 at 4:11






        • 3





          Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

          – simo
          Apr 26 '11 at 11:53








        • 1





          @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

          – Derek Swingley
          Jan 21 '16 at 18:53






        • 1





          @nospor fallout from switching to https, updated and the site is back.

          – Derek Swingley
          Jun 30 '16 at 22:44






        • 1





          @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

          – ThomasG77
          Oct 27 '17 at 20:06










        5




        5





        Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

        – Mapperz
        Apr 24 '11 at 4:11





        Derek there should be 'Great Answer with practical example' badge for that. Good to see the differences in speed overlying pointss.

        – Mapperz
        Apr 24 '11 at 4:11




        3




        3





        Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

        – simo
        Apr 26 '11 at 11:53







        Very interesting! It makes me think to the geoipsum. Alternatively, it can be use as well to test performance : craigmmills.com/geoipsum (I don't know if there is a polygon number limit)

        – simo
        Apr 26 '11 at 11:53






        1




        1





        @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

        – Derek Swingley
        Jan 21 '16 at 18:53





        @So4ne that google app engine site died at some point, the same (nearly 5 year old) code is here: derekswingley.com/lab/olpts

        – Derek Swingley
        Jan 21 '16 at 18:53




        1




        1





        @nospor fallout from switching to https, updated and the site is back.

        – Derek Swingley
        Jun 30 '16 at 22:44





        @nospor fallout from switching to https, updated and the site is back.

        – Derek Swingley
        Jun 30 '16 at 22:44




        1




        1





        @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

        – ThomasG77
        Oct 27 '17 at 20:06







        @DerekSwingley I've made updated samples based on your idea using Leaflet, MapboxGL JS & OpenLayers 4 medium.com/@ThomasG77/… I put credits for your sample

        – ThomasG77
        Oct 27 '17 at 20:06















        5














        If the display goes slow because of the too high feature number, it means that the data to display are not suitable for the zoom level. Usually, when the features density goes too high, the display can not be readable anymore (see this example). Even if there was no processing limit and all the display devices were able to display 1000000000000 features in 0.001s on a small screen, the visualisation would remain impossible.



        The Töpfer's radix law states that feature density should remain under a constant threshold whatever the zoom level. A way to solve this issue and adapt the data to the visualisation scale is to transform it using generalisation operations like this one or this other one.






        share|improve this answer


























        • On the same topic: gis.stackexchange.com/q/4096/162

          – julien
          Apr 28 '11 at 7:52






        • 2





          Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

          – simo
          Apr 28 '11 at 9:02








        • 1





          For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

          – underdark
          Apr 28 '11 at 9:10
















        5














        If the display goes slow because of the too high feature number, it means that the data to display are not suitable for the zoom level. Usually, when the features density goes too high, the display can not be readable anymore (see this example). Even if there was no processing limit and all the display devices were able to display 1000000000000 features in 0.001s on a small screen, the visualisation would remain impossible.



        The Töpfer's radix law states that feature density should remain under a constant threshold whatever the zoom level. A way to solve this issue and adapt the data to the visualisation scale is to transform it using generalisation operations like this one or this other one.






        share|improve this answer


























        • On the same topic: gis.stackexchange.com/q/4096/162

          – julien
          Apr 28 '11 at 7:52






        • 2





          Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

          – simo
          Apr 28 '11 at 9:02








        • 1





          For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

          – underdark
          Apr 28 '11 at 9:10














        5












        5








        5







        If the display goes slow because of the too high feature number, it means that the data to display are not suitable for the zoom level. Usually, when the features density goes too high, the display can not be readable anymore (see this example). Even if there was no processing limit and all the display devices were able to display 1000000000000 features in 0.001s on a small screen, the visualisation would remain impossible.



        The Töpfer's radix law states that feature density should remain under a constant threshold whatever the zoom level. A way to solve this issue and adapt the data to the visualisation scale is to transform it using generalisation operations like this one or this other one.






        share|improve this answer















        If the display goes slow because of the too high feature number, it means that the data to display are not suitable for the zoom level. Usually, when the features density goes too high, the display can not be readable anymore (see this example). Even if there was no processing limit and all the display devices were able to display 1000000000000 features in 0.001s on a small screen, the visualisation would remain impossible.



        The Töpfer's radix law states that feature density should remain under a constant threshold whatever the zoom level. A way to solve this issue and adapt the data to the visualisation scale is to transform it using generalisation operations like this one or this other one.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Apr 13 '17 at 12:34









        Community

        1




        1










        answered Apr 28 '11 at 7:52









        julienjulien

        8,08534884




        8,08534884













        • On the same topic: gis.stackexchange.com/q/4096/162

          – julien
          Apr 28 '11 at 7:52






        • 2





          Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

          – simo
          Apr 28 '11 at 9:02








        • 1





          For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

          – underdark
          Apr 28 '11 at 9:10



















        • On the same topic: gis.stackexchange.com/q/4096/162

          – julien
          Apr 28 '11 at 7:52






        • 2





          Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

          – simo
          Apr 28 '11 at 9:02








        • 1





          For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

          – underdark
          Apr 28 '11 at 9:10

















        On the same topic: gis.stackexchange.com/q/4096/162

        – julien
        Apr 28 '11 at 7:52





        On the same topic: gis.stackexchange.com/q/4096/162

        – julien
        Apr 28 '11 at 7:52




        2




        2





        Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

        – simo
        Apr 28 '11 at 9:02







        Very true. And regarding Openlayers, it uses cluster strategy to handle that. See example : openlayers.org/dev/examples/strategy-cluster.html

        – simo
        Apr 28 '11 at 9:02






        1




        1





        For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

        – underdark
        Apr 28 '11 at 9:10





        For my current application, I simply connected the (GPS) points to lines (tracks). That already improves rendering time considerably.

        – underdark
        Apr 28 '11 at 9:10











        3














        I don't think it is not possible to give solid answer for this question. Rendering point/polygons fully depend on browser and hardware (CPU & memory) not with OpenLayers. I had problem with Openlayers and IE6 for one of the Lake (Polygon) rendering. but, it loaded nicely in Firefox. And best option would be monitor the memory and CPU usage with Chrome or some tools would be better.






        share|improve this answer




























          3














          I don't think it is not possible to give solid answer for this question. Rendering point/polygons fully depend on browser and hardware (CPU & memory) not with OpenLayers. I had problem with Openlayers and IE6 for one of the Lake (Polygon) rendering. but, it loaded nicely in Firefox. And best option would be monitor the memory and CPU usage with Chrome or some tools would be better.






          share|improve this answer


























            3












            3








            3







            I don't think it is not possible to give solid answer for this question. Rendering point/polygons fully depend on browser and hardware (CPU & memory) not with OpenLayers. I had problem with Openlayers and IE6 for one of the Lake (Polygon) rendering. but, it loaded nicely in Firefox. And best option would be monitor the memory and CPU usage with Chrome or some tools would be better.






            share|improve this answer













            I don't think it is not possible to give solid answer for this question. Rendering point/polygons fully depend on browser and hardware (CPU & memory) not with OpenLayers. I had problem with Openlayers and IE6 for one of the Lake (Polygon) rendering. but, it loaded nicely in Firefox. And best option would be monitor the memory and CPU usage with Chrome or some tools would be better.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Apr 24 '11 at 10:05









            SenthilSenthil

            1,009811




            1,009811























                1














                As others, I have no answer regarding that question, but applying a BBox strategy could help you keeping just the needed data since it displays only features located within the given bounding box.






                share|improve this answer




























                  1














                  As others, I have no answer regarding that question, but applying a BBox strategy could help you keeping just the needed data since it displays only features located within the given bounding box.






                  share|improve this answer


























                    1












                    1








                    1







                    As others, I have no answer regarding that question, but applying a BBox strategy could help you keeping just the needed data since it displays only features located within the given bounding box.






                    share|improve this answer













                    As others, I have no answer regarding that question, but applying a BBox strategy could help you keeping just the needed data since it displays only features located within the given bounding box.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Apr 26 '11 at 11:52









                    simosimo

                    7,56512150




                    7,56512150























                        0














                        In OpenLayers 6, there is a WebGL point renderer which should allow you to render 100s of thousands of features, with time based filtering. You May want to check out the latest version of the official workshop at https://openlayers.org/workshop/en/webgl/.



                        With OpenLayers 2, which I really don’t recommend to use any more, the maximum for acceptable frame rate will be a few hundred features only.





                        share




























                          0














                          In OpenLayers 6, there is a WebGL point renderer which should allow you to render 100s of thousands of features, with time based filtering. You May want to check out the latest version of the official workshop at https://openlayers.org/workshop/en/webgl/.



                          With OpenLayers 2, which I really don’t recommend to use any more, the maximum for acceptable frame rate will be a few hundred features only.





                          share


























                            0












                            0








                            0







                            In OpenLayers 6, there is a WebGL point renderer which should allow you to render 100s of thousands of features, with time based filtering. You May want to check out the latest version of the official workshop at https://openlayers.org/workshop/en/webgl/.



                            With OpenLayers 2, which I really don’t recommend to use any more, the maximum for acceptable frame rate will be a few hundred features only.





                            share













                            In OpenLayers 6, there is a WebGL point renderer which should allow you to render 100s of thousands of features, with time based filtering. You May want to check out the latest version of the official workshop at https://openlayers.org/workshop/en/webgl/.



                            With OpenLayers 2, which I really don’t recommend to use any more, the maximum for acceptable frame rate will be a few hundred features only.






                            share











                            share


                            share










                            answered 2 mins ago









                            ahocevarahocevar

                            2,5291713




                            2,5291713






























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