Unreliable Magic - Is it worth it?Would a culture with magic consider it magic?Impact of my magic system on...

Balance Issues for a Custom Sorcerer Variant

Is a stroke of luck acceptable after a series of unfavorable events?

How to check is there any negative term in a large list?

India just shot down a satellite from the ground. At what altitude range is the resulting debris field?

Lay out the Carpet

Where does the Z80 processor start executing from?

Tiptoe or tiphoof? Adjusting words to better fit fantasy races

Pole-zeros of a real-valued causal FIR system

Failed to fetch jessie backports repository

What to do with wrong results in talks?

Type int? vs type int

How to Reset Passwords on Multiple Websites Easily?

Why escape if the_content isnt?

Is HostGator storing my password in plaintext?

Is there a good way to store credentials outside of a password manager?

Italian words for tools

How can a function with a hole (removable discontinuity) equal a function with no hole?

Gears on left are inverse to gears on right?

Do sorcerers' subtle spells require a skill check to be unseen?

I'm in charge of equipment buying but no one's ever happy with what I choose. How to fix this?

How does it work when somebody invests in my business?

How did Arya survive the stabbing?

Unexpected indention in bibliography items (beamer)

What does this 7 mean above the f flat



Unreliable Magic - Is it worth it?


Would a culture with magic consider it magic?Impact of my magic system on technological developmentHow to balance magic?Plausible way to explain magicIs my magic system unreliable enough to allow for technological advancement?How do I use weird bouncing magic to power my society?Going from Magic to TechnologyUnreliable magic and technologyTattoo barcodes: are they worth the hassle?Designing a constrained spell-crafting system for the modern world













4












$begingroup$


In my world, magic is unavoidably unreliable, for example:



You have a puncture. You cast a spell to mend it and with equal probability either it is mended or another tire is punctured.



You are trying to save an injured person. You cast a spell. Either they are saved or you kill them.



Question



It seems to me that such a magic is completely worthless. Can anyone prove me wrong by suggesting a case where both the intended result of a spell and its opposite would both be advantageous?



Note



There is no way to make magic more reliable. It is just a fact.










share|improve this question











$endgroup$

















    4












    $begingroup$


    In my world, magic is unavoidably unreliable, for example:



    You have a puncture. You cast a spell to mend it and with equal probability either it is mended or another tire is punctured.



    You are trying to save an injured person. You cast a spell. Either they are saved or you kill them.



    Question



    It seems to me that such a magic is completely worthless. Can anyone prove me wrong by suggesting a case where both the intended result of a spell and its opposite would both be advantageous?



    Note



    There is no way to make magic more reliable. It is just a fact.










    share|improve this question











    $endgroup$















      4












      4








      4





      $begingroup$


      In my world, magic is unavoidably unreliable, for example:



      You have a puncture. You cast a spell to mend it and with equal probability either it is mended or another tire is punctured.



      You are trying to save an injured person. You cast a spell. Either they are saved or you kill them.



      Question



      It seems to me that such a magic is completely worthless. Can anyone prove me wrong by suggesting a case where both the intended result of a spell and its opposite would both be advantageous?



      Note



      There is no way to make magic more reliable. It is just a fact.










      share|improve this question











      $endgroup$




      In my world, magic is unavoidably unreliable, for example:



      You have a puncture. You cast a spell to mend it and with equal probability either it is mended or another tire is punctured.



      You are trying to save an injured person. You cast a spell. Either they are saved or you kill them.



      Question



      It seems to me that such a magic is completely worthless. Can anyone prove me wrong by suggesting a case where both the intended result of a spell and its opposite would both be advantageous?



      Note



      There is no way to make magic more reliable. It is just a fact.







      reality-check magic






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 1 hour ago







      chasly from UK

















      asked 1 hour ago









      chasly from UKchasly from UK

      18.7k779169




      18.7k779169






















          2 Answers
          2






          active

          oldest

          votes


















          9












          $begingroup$

          Sure, it's worth it in many cases.



          For instance, if your car is stranded in the middle of the wilderness due to a tire puncture, using magic to try and mend it would be reasonable. In this situation, the car having two punctured tires isn't any worst than if it only has one. You'll still have to make your way to civilisation on foot either way. On the other hand, in the best case scenario (50% chance, so it's not even unlikely) it'll be repaired and you can complete your journey within the comfort of your automobile.





          Many similar examples can be thought of in the case of an injured person. Let's say one of your battle compatriots has been injured and you're about the be surrounded by the enemy who you know will show you no mercy. Well, then it makes perfect sense for you to attempt to cure him. Either he will recover and perhaps help your group stand a better chance against your foes, or he will die by magic instead of by the hacking and piercing of steel.





          There are all sorts of times where a partly broken object or person is no more useful than a very broken object or person. It's times like these that magic comes in handy.






          share|improve this answer









          $endgroup$









          • 1




            $begingroup$
            Beat me to it by a minute or so ;)
            $endgroup$
            – cegfault
            51 mins ago






          • 1




            $begingroup$
            And me as well. Ah, well. Great minds think alike? (nervous grin)
            $endgroup$
            – MacA
            49 mins ago



















          3












          $begingroup$

          Such a magic would be useful for those situations where you are not too concerned with the immediate outcome but rather the consequences of those actions.



          Rough example. There is a war. You don't particulary care who wins but you want the ceaseless fighting and killing to end. So you cast your magic on one side to win. Either they win or they lose...but the war is over! (And if the magic did nothing...try again)



          You have to trick the magic into giving you the real end result you want.






          share|improve this answer









          $endgroup$













            Your Answer





            StackExchange.ifUsing("editor", function () {
            return StackExchange.using("mathjaxEditing", function () {
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
            });
            });
            }, "mathjax-editing");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "579"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f142610%2funreliable-magic-is-it-worth-it%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            9












            $begingroup$

            Sure, it's worth it in many cases.



            For instance, if your car is stranded in the middle of the wilderness due to a tire puncture, using magic to try and mend it would be reasonable. In this situation, the car having two punctured tires isn't any worst than if it only has one. You'll still have to make your way to civilisation on foot either way. On the other hand, in the best case scenario (50% chance, so it's not even unlikely) it'll be repaired and you can complete your journey within the comfort of your automobile.





            Many similar examples can be thought of in the case of an injured person. Let's say one of your battle compatriots has been injured and you're about the be surrounded by the enemy who you know will show you no mercy. Well, then it makes perfect sense for you to attempt to cure him. Either he will recover and perhaps help your group stand a better chance against your foes, or he will die by magic instead of by the hacking and piercing of steel.





            There are all sorts of times where a partly broken object or person is no more useful than a very broken object or person. It's times like these that magic comes in handy.






            share|improve this answer









            $endgroup$









            • 1




              $begingroup$
              Beat me to it by a minute or so ;)
              $endgroup$
              – cegfault
              51 mins ago






            • 1




              $begingroup$
              And me as well. Ah, well. Great minds think alike? (nervous grin)
              $endgroup$
              – MacA
              49 mins ago
















            9












            $begingroup$

            Sure, it's worth it in many cases.



            For instance, if your car is stranded in the middle of the wilderness due to a tire puncture, using magic to try and mend it would be reasonable. In this situation, the car having two punctured tires isn't any worst than if it only has one. You'll still have to make your way to civilisation on foot either way. On the other hand, in the best case scenario (50% chance, so it's not even unlikely) it'll be repaired and you can complete your journey within the comfort of your automobile.





            Many similar examples can be thought of in the case of an injured person. Let's say one of your battle compatriots has been injured and you're about the be surrounded by the enemy who you know will show you no mercy. Well, then it makes perfect sense for you to attempt to cure him. Either he will recover and perhaps help your group stand a better chance against your foes, or he will die by magic instead of by the hacking and piercing of steel.





            There are all sorts of times where a partly broken object or person is no more useful than a very broken object or person. It's times like these that magic comes in handy.






            share|improve this answer









            $endgroup$









            • 1




              $begingroup$
              Beat me to it by a minute or so ;)
              $endgroup$
              – cegfault
              51 mins ago






            • 1




              $begingroup$
              And me as well. Ah, well. Great minds think alike? (nervous grin)
              $endgroup$
              – MacA
              49 mins ago














            9












            9








            9





            $begingroup$

            Sure, it's worth it in many cases.



            For instance, if your car is stranded in the middle of the wilderness due to a tire puncture, using magic to try and mend it would be reasonable. In this situation, the car having two punctured tires isn't any worst than if it only has one. You'll still have to make your way to civilisation on foot either way. On the other hand, in the best case scenario (50% chance, so it's not even unlikely) it'll be repaired and you can complete your journey within the comfort of your automobile.





            Many similar examples can be thought of in the case of an injured person. Let's say one of your battle compatriots has been injured and you're about the be surrounded by the enemy who you know will show you no mercy. Well, then it makes perfect sense for you to attempt to cure him. Either he will recover and perhaps help your group stand a better chance against your foes, or he will die by magic instead of by the hacking and piercing of steel.





            There are all sorts of times where a partly broken object or person is no more useful than a very broken object or person. It's times like these that magic comes in handy.






            share|improve this answer









            $endgroup$



            Sure, it's worth it in many cases.



            For instance, if your car is stranded in the middle of the wilderness due to a tire puncture, using magic to try and mend it would be reasonable. In this situation, the car having two punctured tires isn't any worst than if it only has one. You'll still have to make your way to civilisation on foot either way. On the other hand, in the best case scenario (50% chance, so it's not even unlikely) it'll be repaired and you can complete your journey within the comfort of your automobile.





            Many similar examples can be thought of in the case of an injured person. Let's say one of your battle compatriots has been injured and you're about the be surrounded by the enemy who you know will show you no mercy. Well, then it makes perfect sense for you to attempt to cure him. Either he will recover and perhaps help your group stand a better chance against your foes, or he will die by magic instead of by the hacking and piercing of steel.





            There are all sorts of times where a partly broken object or person is no more useful than a very broken object or person. It's times like these that magic comes in handy.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered 57 mins ago









            AngelPrayAngelPray

            6,57652553




            6,57652553








            • 1




              $begingroup$
              Beat me to it by a minute or so ;)
              $endgroup$
              – cegfault
              51 mins ago






            • 1




              $begingroup$
              And me as well. Ah, well. Great minds think alike? (nervous grin)
              $endgroup$
              – MacA
              49 mins ago














            • 1




              $begingroup$
              Beat me to it by a minute or so ;)
              $endgroup$
              – cegfault
              51 mins ago






            • 1




              $begingroup$
              And me as well. Ah, well. Great minds think alike? (nervous grin)
              $endgroup$
              – MacA
              49 mins ago








            1




            1




            $begingroup$
            Beat me to it by a minute or so ;)
            $endgroup$
            – cegfault
            51 mins ago




            $begingroup$
            Beat me to it by a minute or so ;)
            $endgroup$
            – cegfault
            51 mins ago




            1




            1




            $begingroup$
            And me as well. Ah, well. Great minds think alike? (nervous grin)
            $endgroup$
            – MacA
            49 mins ago




            $begingroup$
            And me as well. Ah, well. Great minds think alike? (nervous grin)
            $endgroup$
            – MacA
            49 mins ago











            3












            $begingroup$

            Such a magic would be useful for those situations where you are not too concerned with the immediate outcome but rather the consequences of those actions.



            Rough example. There is a war. You don't particulary care who wins but you want the ceaseless fighting and killing to end. So you cast your magic on one side to win. Either they win or they lose...but the war is over! (And if the magic did nothing...try again)



            You have to trick the magic into giving you the real end result you want.






            share|improve this answer









            $endgroup$


















              3












              $begingroup$

              Such a magic would be useful for those situations where you are not too concerned with the immediate outcome but rather the consequences of those actions.



              Rough example. There is a war. You don't particulary care who wins but you want the ceaseless fighting and killing to end. So you cast your magic on one side to win. Either they win or they lose...but the war is over! (And if the magic did nothing...try again)



              You have to trick the magic into giving you the real end result you want.






              share|improve this answer









              $endgroup$
















                3












                3








                3





                $begingroup$

                Such a magic would be useful for those situations where you are not too concerned with the immediate outcome but rather the consequences of those actions.



                Rough example. There is a war. You don't particulary care who wins but you want the ceaseless fighting and killing to end. So you cast your magic on one side to win. Either they win or they lose...but the war is over! (And if the magic did nothing...try again)



                You have to trick the magic into giving you the real end result you want.






                share|improve this answer









                $endgroup$



                Such a magic would be useful for those situations where you are not too concerned with the immediate outcome but rather the consequences of those actions.



                Rough example. There is a war. You don't particulary care who wins but you want the ceaseless fighting and killing to end. So you cast your magic on one side to win. Either they win or they lose...but the war is over! (And if the magic did nothing...try again)



                You have to trick the magic into giving you the real end result you want.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 1 hour ago









                EveryBitHelpsEveryBitHelps

                7,43633083




                7,43633083






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Worldbuilding Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fworldbuilding.stackexchange.com%2fquestions%2f142610%2funreliable-magic-is-it-worth-it%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    (145452) 2005 RN43 Классификация | Примечания | Ссылки |...

                    Щит и меч (фильм) Содержание Названия серий | Сюжет |...

                    Энтрерриос (город) Содержание История | Географическое...