Quick Way to Extrude Line to Make Ledges?How can I create a realistic stack of pages?Extrude Individual Faces...

How long can the stop in a stop-and-go be?

If I tried and failed to start my own business, how do I apply for a job without job experience?

Quick Way to Extrude Line to Make Ledges?

Is it possible to detect 100% of SQLi with a simple regex?

Boss asked me to sign a resignation paper without a date on it along with my new contract

What is the meaning of "usr"?

Select all columns except geometry using virtual layers

Minimum Viable Product for RTS game?

Do the speed limit reductions due to pollution also apply to electric cars in France?

Is it possible to have the same planeswalker from different editions in a Commander deck?

How to wrap a figure in exam document?

Taking an academic pseudonym?

Is it possible to methodically find the total of ways to read a given phrase making a stack?

Isn't a semicolon (';') needed after a function declaration in C++?

Is Screenshot Time-tracking Common?

Coworker asking me to not bring cakes due to self control issue. What should I do?

How can I give a Ranger advantage on a check due to Favored Enemy without spoiling the story for the player?

Tikz: Perpendicular FROM a line

Is the UK legally prevented from having another referendum on Brexit?

Linearity Assumption

What is formjacking?

filecontents: select rows of group to display

Color of alien seas

How can I prevent an oracle who can see into the past from knowing everything that has happened?



Quick Way to Extrude Line to Make Ledges?


How can I create a realistic stack of pages?Extrude Individual Faces (Corners) and Expand Without ScalingExtrude diagonally between X and Y axis without any movement on Z axisHow to select/extrude all the upper faces of a lot of buildings in one only stepExtrusion locked on one axis?Extrude while slidingConnecting two curves with same number of verticesExtra vertices created when extruding and scaling?how to make same extrude to other side in objectExtruding along vertex normals gives weird result













1












$begingroup$


I'm not sure how to explain with words so hopefully the images can do it justice, but is there an easy way to essentially duplicate vertices/lines such that the new set will remain attached to faces one side while the original set remains attached to the other side?



enter image description here



enter image description here



enter image description here



enter image description here










share|improve this question









$endgroup$

















    1












    $begingroup$


    I'm not sure how to explain with words so hopefully the images can do it justice, but is there an easy way to essentially duplicate vertices/lines such that the new set will remain attached to faces one side while the original set remains attached to the other side?



    enter image description here



    enter image description here



    enter image description here



    enter image description here










    share|improve this question









    $endgroup$















      1












      1








      1


      2



      $begingroup$


      I'm not sure how to explain with words so hopefully the images can do it justice, but is there an easy way to essentially duplicate vertices/lines such that the new set will remain attached to faces one side while the original set remains attached to the other side?



      enter image description here



      enter image description here



      enter image description here



      enter image description here










      share|improve this question









      $endgroup$




      I'm not sure how to explain with words so hopefully the images can do it justice, but is there an easy way to essentially duplicate vertices/lines such that the new set will remain attached to faces one side while the original set remains attached to the other side?



      enter image description here



      enter image description here



      enter image description here



      enter image description here







      extrude






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 3 hours ago









      CodeMonkeyCodeMonkey

      2521211




      2521211






















          1 Answer
          1






          active

          oldest

          votes


















          4












          $begingroup$

          Ah ha! Apparently it's called Rip-Fill. Simply select the desired vertices/edges and press Alt+V. And it seems you can pick which side moves by which side the mouse started on when you press Alt+V. Amazing.






          share|improve this answer









          $endgroup$













          • $begingroup$
            New to me.. too. Good question, good answer.
            $endgroup$
            – Robin Betts
            2 mins ago











          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "502"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f132696%2fquick-way-to-extrude-line-to-make-ledges%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          4












          $begingroup$

          Ah ha! Apparently it's called Rip-Fill. Simply select the desired vertices/edges and press Alt+V. And it seems you can pick which side moves by which side the mouse started on when you press Alt+V. Amazing.






          share|improve this answer









          $endgroup$













          • $begingroup$
            New to me.. too. Good question, good answer.
            $endgroup$
            – Robin Betts
            2 mins ago
















          4












          $begingroup$

          Ah ha! Apparently it's called Rip-Fill. Simply select the desired vertices/edges and press Alt+V. And it seems you can pick which side moves by which side the mouse started on when you press Alt+V. Amazing.






          share|improve this answer









          $endgroup$













          • $begingroup$
            New to me.. too. Good question, good answer.
            $endgroup$
            – Robin Betts
            2 mins ago














          4












          4








          4





          $begingroup$

          Ah ha! Apparently it's called Rip-Fill. Simply select the desired vertices/edges and press Alt+V. And it seems you can pick which side moves by which side the mouse started on when you press Alt+V. Amazing.






          share|improve this answer









          $endgroup$



          Ah ha! Apparently it's called Rip-Fill. Simply select the desired vertices/edges and press Alt+V. And it seems you can pick which side moves by which side the mouse started on when you press Alt+V. Amazing.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 2 hours ago









          CodeMonkeyCodeMonkey

          2521211




          2521211












          • $begingroup$
            New to me.. too. Good question, good answer.
            $endgroup$
            – Robin Betts
            2 mins ago


















          • $begingroup$
            New to me.. too. Good question, good answer.
            $endgroup$
            – Robin Betts
            2 mins ago
















          $begingroup$
          New to me.. too. Good question, good answer.
          $endgroup$
          – Robin Betts
          2 mins ago




          $begingroup$
          New to me.. too. Good question, good answer.
          $endgroup$
          – Robin Betts
          2 mins ago


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Blender Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f132696%2fquick-way-to-extrude-line-to-make-ledges%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          (145452) 2005 RN43 Классификация | Примечания | Ссылки |...

          Щит и меч (фильм) Содержание Названия серий | Сюжет |...

          Энтрерриос (город) Содержание История | Географическое...