Why is implicit conversion not ambiguous for non-primitive types?Can you use keyword explicit to prevent...
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Why is implicit conversion not ambiguous for non-primitive types?
Can you use keyword explicit to prevent automatic conversion of method parameters?Why const for implicit conversion?Implicit conversion when overloading operators for template classesTemplate Constructor for Primitives, avoiding AmbiguityTemplate Type Deduction with Lambdasimplicit conversions from and to class typesConversion is ambiguous. Standard implicit conversion could not choose cast operatorGet type of implicit conversionImplicit conversion of stream to boolC++17: explicit conversion function vs explicit constructor + implicit conversions - have the rules changed?
Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:
template<class T>
class Foo
{
private:
T m_value;
public:
Foo();
Foo(const T& value):
m_value(value)
{
}
operator T() const {
return m_value;
}
bool operator==(const Foo<T>& other) const {
return m_value == other.m_value;
}
};
struct Bar
{
bool m;
bool operator==(const Bar& other) const {
return false;
}
};
int main(int argc, char *argv[])
{
Foo<bool> a (true);
bool b = false;
if(a == b) {
// This is ambiguous
}
Foo<int> c (1);
int d = 2;
if(c == d) {
// This is ambiguous
}
Foo<Bar> e (Bar{true});
Bar f = {false};
if(e == f) {
// This is not ambiguous. Why?
}
}
The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.
However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?
Tested with compiler msvc 15.9.7.
c++ templates c++17 implicit-conversion ambiguous
add a comment |
Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:
template<class T>
class Foo
{
private:
T m_value;
public:
Foo();
Foo(const T& value):
m_value(value)
{
}
operator T() const {
return m_value;
}
bool operator==(const Foo<T>& other) const {
return m_value == other.m_value;
}
};
struct Bar
{
bool m;
bool operator==(const Bar& other) const {
return false;
}
};
int main(int argc, char *argv[])
{
Foo<bool> a (true);
bool b = false;
if(a == b) {
// This is ambiguous
}
Foo<int> c (1);
int d = 2;
if(c == d) {
// This is ambiguous
}
Foo<Bar> e (Bar{true});
Bar f = {false};
if(e == f) {
// This is not ambiguous. Why?
}
}
The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.
However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?
Tested with compiler msvc 15.9.7.
c++ templates c++17 implicit-conversion ambiguous
1
Theexplicitkeyword is a nice thing. You should research it.
– Jesper Juhl
2 hours ago
e == fwill be ambiguous in C++20, for what its worth.
– Barry
2 hours ago
add a comment |
Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:
template<class T>
class Foo
{
private:
T m_value;
public:
Foo();
Foo(const T& value):
m_value(value)
{
}
operator T() const {
return m_value;
}
bool operator==(const Foo<T>& other) const {
return m_value == other.m_value;
}
};
struct Bar
{
bool m;
bool operator==(const Bar& other) const {
return false;
}
};
int main(int argc, char *argv[])
{
Foo<bool> a (true);
bool b = false;
if(a == b) {
// This is ambiguous
}
Foo<int> c (1);
int d = 2;
if(c == d) {
// This is ambiguous
}
Foo<Bar> e (Bar{true});
Bar f = {false};
if(e == f) {
// This is not ambiguous. Why?
}
}
The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.
However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?
Tested with compiler msvc 15.9.7.
c++ templates c++17 implicit-conversion ambiguous
Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:
template<class T>
class Foo
{
private:
T m_value;
public:
Foo();
Foo(const T& value):
m_value(value)
{
}
operator T() const {
return m_value;
}
bool operator==(const Foo<T>& other) const {
return m_value == other.m_value;
}
};
struct Bar
{
bool m;
bool operator==(const Bar& other) const {
return false;
}
};
int main(int argc, char *argv[])
{
Foo<bool> a (true);
bool b = false;
if(a == b) {
// This is ambiguous
}
Foo<int> c (1);
int d = 2;
if(c == d) {
// This is ambiguous
}
Foo<Bar> e (Bar{true});
Bar f = {false};
if(e == f) {
// This is not ambiguous. Why?
}
}
The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.
However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?
Tested with compiler msvc 15.9.7.
c++ templates c++17 implicit-conversion ambiguous
c++ templates c++17 implicit-conversion ambiguous
asked 3 hours ago
CybranCybran
1,052818
1,052818
1
Theexplicitkeyword is a nice thing. You should research it.
– Jesper Juhl
2 hours ago
e == fwill be ambiguous in C++20, for what its worth.
– Barry
2 hours ago
add a comment |
1
Theexplicitkeyword is a nice thing. You should research it.
– Jesper Juhl
2 hours ago
e == fwill be ambiguous in C++20, for what its worth.
– Barry
2 hours ago
1
1
The
explicit keyword is a nice thing. You should research it.– Jesper Juhl
2 hours ago
The
explicit keyword is a nice thing. You should research it.– Jesper Juhl
2 hours ago
e == f will be ambiguous in C++20, for what its worth.– Barry
2 hours ago
e == f will be ambiguous in C++20, for what its worth.– Barry
2 hours ago
add a comment |
2 Answers
2
active
oldest
votes
According to [over.binary]/1
Thus, for any binary operator
@,x@ycan be interpreted
as eitherx.operator@(y)oroperator@(x,y).
According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.
In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.
add a comment |
Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.
It always helps to write out the explicit call of an operator overload to better understand exactly what it does:
Foo<Bar> e (Bar{true});
Bar f = {false};
// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) { /* ... */ }
This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.
You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:
struct Bar { bool m; };
// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)
{
return false;
}
This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
According to [over.binary]/1
Thus, for any binary operator
@,x@ycan be interpreted
as eitherx.operator@(y)oroperator@(x,y).
According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.
In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.
add a comment |
According to [over.binary]/1
Thus, for any binary operator
@,x@ycan be interpreted
as eitherx.operator@(y)oroperator@(x,y).
According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.
In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.
add a comment |
According to [over.binary]/1
Thus, for any binary operator
@,x@ycan be interpreted
as eitherx.operator@(y)oroperator@(x,y).
According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.
In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.
According to [over.binary]/1
Thus, for any binary operator
@,x@ycan be interpreted
as eitherx.operator@(y)oroperator@(x,y).
According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.
In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.
answered 3 hours ago
BrianBrian
65.6k797186
65.6k797186
add a comment |
add a comment |
Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.
It always helps to write out the explicit call of an operator overload to better understand exactly what it does:
Foo<Bar> e (Bar{true});
Bar f = {false};
// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) { /* ... */ }
This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.
You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:
struct Bar { bool m; };
// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)
{
return false;
}
This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.
add a comment |
Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.
It always helps to write out the explicit call of an operator overload to better understand exactly what it does:
Foo<Bar> e (Bar{true});
Bar f = {false};
// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) { /* ... */ }
This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.
You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:
struct Bar { bool m; };
// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)
{
return false;
}
This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.
add a comment |
Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.
It always helps to write out the explicit call of an operator overload to better understand exactly what it does:
Foo<Bar> e (Bar{true});
Bar f = {false};
// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) { /* ... */ }
This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.
You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:
struct Bar { bool m; };
// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)
{
return false;
}
This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.
Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.
It always helps to write out the explicit call of an operator overload to better understand exactly what it does:
Foo<Bar> e (Bar{true});
Bar f = {false};
// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) { /* ... */ }
This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.
You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:
struct Bar { bool m; };
// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)
{
return false;
}
This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.
edited 7 mins ago
Cody Gray♦
194k35382469
194k35382469
answered 2 hours ago
lubgrlubgr
13.8k32052
13.8k32052
add a comment |
add a comment |
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1
The
explicitkeyword is a nice thing. You should research it.– Jesper Juhl
2 hours ago
e == fwill be ambiguous in C++20, for what its worth.– Barry
2 hours ago