Buffer Until Intersection using ArcGiS ModelBuilder?Using Buffer Wizard in ModelBuilder?Using variable as...
Can a Way of Shadow Monk use Shadow Step to teleport to a dark ceiling and then body slam another creature?
How can I differentiate duration vs starting time
What is this mysterious *green square* on my Content Editor?
Isn't a semicolon (';') needed after a function declaration in C++?
Can I legally make a website about boycotting a certain company?
How can I give a Ranger advantage on a check due to Favored Enemy without spoiling the story for the player?
Sets which are both Sum-free and Product-free.
I am a loser when it comes to jobs, what possibilities do I have?
Disk space full during insert, what happens?
When distributing a Linux kernel driver as source code, what's the difference between Proprietary and GPL license?
In a post apocalypse world, with no power and few survivors, would Satnav still work?
Minimum Viable Product for RTS game?
Partial derivative with respect to three variables
Is it possible to detect 100% of SQLi with a simple regex?
What does it mean for south of due west?
How does holding onto an active but un-used credit card affect your ability to get a loan?
How do I avoid the "chosen hero" feeling?
Is there any danger of my neighbor having my wife's signature?
What sort of grammatical construct is ‘Quod per sortem sternit fortem’?
Can I do anything else with aspersions other than cast them?
How can I handle players killing my NPC outside of combat?
Resorting data from a multidimensional list
Buying a "Used" Router
Missing a connection and don't have money to book next flight
Buffer Until Intersection using ArcGiS ModelBuilder?
Using Buffer Wizard in ModelBuilder?Using variable as fixed input value for Buffer in ArcGIS ModelBuilder?Calculating land cover inside buffer zones using ArcGIS Desktop?Sum a field in buffer intersectionIncrease buffer until value is reached?How to Merge, Buffer, and then Intersect multiple features based off of the Buffer feature in ModelBuilderHow to reclassify multiple ring buffer using ArcGIS ModelBuilder?ArcGIS 10.1 ModelBuilder: Data displayed, Multiple ring buffer causes Error 999999Buffer that does not cross certain barriersAdding Buffer Wizard function in ModelBuilder?
I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.
In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.
Unfortunately, this does not work.
Any thoughts on the proper way to do this?
Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.
Here is an image of the current ModelBuilder I have, however it is wrong and does not work.
Here is an image of just a standard 1 mile buffer around X point.
Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway.
Revised ModelBuilder using Smiller's comments
Results of revised ModelBuilder
arcgis-desktop modelbuilder buffer
|
show 5 more comments
I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.
In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.
Unfortunately, this does not work.
Any thoughts on the proper way to do this?
Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.
Here is an image of the current ModelBuilder I have, however it is wrong and does not work.
Here is an image of just a standard 1 mile buffer around X point.
Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway.
Revised ModelBuilder using Smiller's comments
Results of revised ModelBuilder
arcgis-desktop modelbuilder buffer
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
1
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago
|
show 5 more comments
I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.
In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.
Unfortunately, this does not work.
Any thoughts on the proper way to do this?
Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.
Here is an image of the current ModelBuilder I have, however it is wrong and does not work.
Here is an image of just a standard 1 mile buffer around X point.
Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway.
Revised ModelBuilder using Smiller's comments
Results of revised ModelBuilder
arcgis-desktop modelbuilder buffer
I am trying to use ArcGIS ModelBuilder to create a toolbox that places a buffer of 1 mile around X location, but does not cross major highways. Effectively, I am geo-fencing in real estate comps.
In the model below, for every "active" (property in green) I put a 1 mile buffer to capture all properties "closed" (in blue), then use an intersection to exclude it from crossing the major highways and excluding and closed properties over the boundary.
Unfortunately, this does not work.
Any thoughts on the proper way to do this?
Here is an image of the roads or boundaries that I already have and do not want my buffers to cross.
Here is an image of the current ModelBuilder I have, however it is wrong and does not work.
Here is an image of just a standard 1 mile buffer around X point.
Here is more closely what I am trying to accomplish. Essentially, the logic is buffer up to 1 mile or until you hit a major highway.
Revised ModelBuilder using Smiller's comments
Results of revised ModelBuilder
arcgis-desktop modelbuilder buffer
arcgis-desktop modelbuilder buffer
edited 39 secs ago
PolyGeo♦
53.5k1780240
53.5k1780240
asked 6 hours ago
David SeroyDavid Seroy
62
62
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
1
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago
|
show 5 more comments
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
1
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
1
1
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago
|
show 5 more comments
2 Answers
2
active
oldest
votes
Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!
Output would be:
Things to note:
- Houses have a field that distinguishes them, I simply added a field called type and called it active
- Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.
- The select by attribute is selecting all polygons that are not type active.
- Roads do not need to be buffered they are simply line network
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
add a comment |
Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "79"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgis.stackexchange.com%2fquestions%2f313226%2fbuffer-until-intersection-using-arcgis-modelbuilder%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!
Output would be:
Things to note:
- Houses have a field that distinguishes them, I simply added a field called type and called it active
- Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.
- The select by attribute is selecting all polygons that are not type active.
- Roads do not need to be buffered they are simply line network
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
add a comment |
Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!
Output would be:
Things to note:
- Houses have a field that distinguishes them, I simply added a field called type and called it active
- Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.
- The select by attribute is selecting all polygons that are not type active.
- Roads do not need to be buffered they are simply line network
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
add a comment |
Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!
Output would be:
Things to note:
- Houses have a field that distinguishes them, I simply added a field called type and called it active
- Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.
- The select by attribute is selecting all polygons that are not type active.
- Roads do not need to be buffered they are simply line network
Below is the logic that will work on a selected point, you would attach it to an iterator if you wanted to do do all your "active" houses. I leave that to you work out!
Output would be:
Things to note:
- Houses have a field that distinguishes them, I simply added a field called type and called it active
- Houses are label points for the feature to polygon tool, this passes the active type value into the polygon. As only one polygon intersects a single point (active house) the others have activity of nothing and it is those that you delete.
- The select by attribute is selecting all polygons that are not type active.
- Roads do not need to be buffered they are simply line network
edited 44 mins ago
answered 48 mins ago
HornbyddHornbydd
26.5k32957
26.5k32957
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
add a comment |
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
This looks promising! Will try shortly and let you know. Thanks!
– David Seroy
47 mins ago
add a comment |
Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
add a comment |
Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
add a comment |
Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?
Maybe I do not understand your question completely. But as far as I understand, you could use the "near" function to calculate the minimum distance from every green point to the highway, then use this distance to create buffers?
answered 5 hours ago
PH DYPH DY
133
133
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
add a comment |
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
I think that would just create smaller buffers right? If there is a highway .2 miles north of a green point then that would just create a .2 mile buffer around green. I neee it to create a polygon buffer where it may go .2 miles north because it stops at the highway, but still goes up to 1 mile in all other directions, unless it hits another highway boundary.
– David Seroy
5 hours ago
add a comment |
Thanks for contributing an answer to Geographic Information Systems Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fgis.stackexchange.com%2fquestions%2f313226%2fbuffer-until-intersection-using-arcgis-modelbuilder%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
David, Could you edit your question with a sketch of what your intended output would be, it is difficult to understand what your are trying to achieve with intersections, clips and buffers...
– Hornbydd
3 hours ago
What license level do you have? With Advanced license you could try: 1) create polygons from the road network (feature to polygon tool) 2) Create 1 mi buffer 3) intersect the two layers. (Or the feature to polygon tool with both the streets and your 1mi buffer might work)
– smiller
2 hours ago
1
@Hornbydd I added two additional photos. One of a basic 1 mile buffer, then a second of what ideally I want to happen. Does that help? Essentially, the logic is buffer up to 1 mile or until you hit a major highway in all directions.
– David Seroy
1 hour ago
@smiller I tried as you mentioned. Active > 1 Mile Buffer with Roads Network > Feature to Polygon. Then intersect both of those and get a resulting intersecting polygon. It still just creates a standard 1 mile buffer with no regard for the road boundaries.
– David Seroy
1 hour ago
Could you post an example of the output from "feature to polygon" for the roads? Make sure you are including just the major roads (the road types that you want to be your cutoffs.)
– smiller
1 hour ago