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Moving marker along path/polyline using Leaflet API?
Drawing polyline in Leaflet?how to customize the marker using leafletChange marker icon on click using leafletLeaflet draggable MarkerStart-Marker from GeoJSON polylineLeaflet Marker Cluster not appearingLeaflet Marker - toggle draggableWhile Dragging, created marker with connected polyline from toolbar,previous polyline between two marker deleted using leaflet?Adding a marker in leafletLeaflet Marker autoPan option
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ margin-bottom:0;
}
Trying to migrate from Googlemaps to Leaflet, some errors return in following functions.
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
//
Number.prototype.toDeg = function() {
return this * 180 / Math.PI;
}
// polyline length calc
L.Polyline.prototype.m_len = function () {
var distance = 0, coords = null, coordsArray = this._latlngs;
for (i = 0; i < coordsArray.length - 1; i++) {
coords = coordsArray[i];
distance += coords.distanceTo(coordsArray[i + 1]);
}
return distance;
}
//
function moveAlongPath(point, distance, index) {
index = index || 0; // Set index to 0 by default.
if (index < routePoints.length) {
var poly = new L.Polyline([routePoints[index], routePoints[index + 1]]);
// alert(JSON.stringify(poly, null, 4));
var distanceToNextPoint = poly.m_len();
if (distance <= distanceToNextPoint) {
return routePoints[index].moveTowards(routePoints[index + 1], distance);
// error: routePoints[index].moveTowards is not a function
} else {
var d_distance = distance - distanceToNextPoint;
return moveAlongPath(routePoints, d_distance, (index + 1));
}
} else {
return null;
}
} // end moveAlongPath
/////////////////////////////////
L.LatLng.prototype.moveTowards = function(point, distance) {
var lat1 = this.lat.toRad();
var lon1 = this.lng.toRad();
var lat2 = point.lat().toRad();
var lon2 = point.lng().toRad();
var dLon = (point.lng() - this.lng()).toRad();
// Find the bearing from this point to the next.
var brng = Math.atan2(Math.sin(dLon) * Math.cos(lat2),
Math.cos(lat1) * Math.sin(lat2) -
Math.sin(lat1) * Math.cos(lat2) *
Math.cos(dLon));
var angDist = distance / 6371000 ; // 66371000 Earth's radius.
// Calculate the destination point, given the source and bearing.
lat2 = Math.asin(Math.sin(lat1) * Math.cos(angDist) +
Math.cos(lat1) * Math.sin(angDist) *
Math.cos(brng));
lon2 = lon1 + Math.atan2(Math.sin(brng) * Math.sin(angDist) *
Math.cos(lat1),
Math.cos(angDist) - Math.sin(lat1) *
Math.sin(lat2));
if (isNaN(lat2) || isNaN(lon2)) {return null; }
return L.LatLng(lat2.toDeg(), lon2.toDeg());
} // end moveTowards
// LINESTRING COORDINATES KML FILE
var routePoints = <?php echo $coordstring;?>
var polycolor = <?php echo $race_polyclr;?>
var stroke_w = 5;
var polyline = L.polyline(routePoints, {color: polycolor, weight: stroke_w});
map.addLayer(polyline)
leaflet
bumped to the homepage by Community♦ 23 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
add a comment |
Trying to migrate from Googlemaps to Leaflet, some errors return in following functions.
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
//
Number.prototype.toDeg = function() {
return this * 180 / Math.PI;
}
// polyline length calc
L.Polyline.prototype.m_len = function () {
var distance = 0, coords = null, coordsArray = this._latlngs;
for (i = 0; i < coordsArray.length - 1; i++) {
coords = coordsArray[i];
distance += coords.distanceTo(coordsArray[i + 1]);
}
return distance;
}
//
function moveAlongPath(point, distance, index) {
index = index || 0; // Set index to 0 by default.
if (index < routePoints.length) {
var poly = new L.Polyline([routePoints[index], routePoints[index + 1]]);
// alert(JSON.stringify(poly, null, 4));
var distanceToNextPoint = poly.m_len();
if (distance <= distanceToNextPoint) {
return routePoints[index].moveTowards(routePoints[index + 1], distance);
// error: routePoints[index].moveTowards is not a function
} else {
var d_distance = distance - distanceToNextPoint;
return moveAlongPath(routePoints, d_distance, (index + 1));
}
} else {
return null;
}
} // end moveAlongPath
/////////////////////////////////
L.LatLng.prototype.moveTowards = function(point, distance) {
var lat1 = this.lat.toRad();
var lon1 = this.lng.toRad();
var lat2 = point.lat().toRad();
var lon2 = point.lng().toRad();
var dLon = (point.lng() - this.lng()).toRad();
// Find the bearing from this point to the next.
var brng = Math.atan2(Math.sin(dLon) * Math.cos(lat2),
Math.cos(lat1) * Math.sin(lat2) -
Math.sin(lat1) * Math.cos(lat2) *
Math.cos(dLon));
var angDist = distance / 6371000 ; // 66371000 Earth's radius.
// Calculate the destination point, given the source and bearing.
lat2 = Math.asin(Math.sin(lat1) * Math.cos(angDist) +
Math.cos(lat1) * Math.sin(angDist) *
Math.cos(brng));
lon2 = lon1 + Math.atan2(Math.sin(brng) * Math.sin(angDist) *
Math.cos(lat1),
Math.cos(angDist) - Math.sin(lat1) *
Math.sin(lat2));
if (isNaN(lat2) || isNaN(lon2)) {return null; }
return L.LatLng(lat2.toDeg(), lon2.toDeg());
} // end moveTowards
// LINESTRING COORDINATES KML FILE
var routePoints = <?php echo $coordstring;?>
var polycolor = <?php echo $race_polyclr;?>
var stroke_w = 5;
var polyline = L.polyline(routePoints, {color: polycolor, weight: stroke_w});
map.addLayer(polyline)
leaflet
bumped to the homepage by Community♦ 23 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
add a comment |
Trying to migrate from Googlemaps to Leaflet, some errors return in following functions.
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
//
Number.prototype.toDeg = function() {
return this * 180 / Math.PI;
}
// polyline length calc
L.Polyline.prototype.m_len = function () {
var distance = 0, coords = null, coordsArray = this._latlngs;
for (i = 0; i < coordsArray.length - 1; i++) {
coords = coordsArray[i];
distance += coords.distanceTo(coordsArray[i + 1]);
}
return distance;
}
//
function moveAlongPath(point, distance, index) {
index = index || 0; // Set index to 0 by default.
if (index < routePoints.length) {
var poly = new L.Polyline([routePoints[index], routePoints[index + 1]]);
// alert(JSON.stringify(poly, null, 4));
var distanceToNextPoint = poly.m_len();
if (distance <= distanceToNextPoint) {
return routePoints[index].moveTowards(routePoints[index + 1], distance);
// error: routePoints[index].moveTowards is not a function
} else {
var d_distance = distance - distanceToNextPoint;
return moveAlongPath(routePoints, d_distance, (index + 1));
}
} else {
return null;
}
} // end moveAlongPath
/////////////////////////////////
L.LatLng.prototype.moveTowards = function(point, distance) {
var lat1 = this.lat.toRad();
var lon1 = this.lng.toRad();
var lat2 = point.lat().toRad();
var lon2 = point.lng().toRad();
var dLon = (point.lng() - this.lng()).toRad();
// Find the bearing from this point to the next.
var brng = Math.atan2(Math.sin(dLon) * Math.cos(lat2),
Math.cos(lat1) * Math.sin(lat2) -
Math.sin(lat1) * Math.cos(lat2) *
Math.cos(dLon));
var angDist = distance / 6371000 ; // 66371000 Earth's radius.
// Calculate the destination point, given the source and bearing.
lat2 = Math.asin(Math.sin(lat1) * Math.cos(angDist) +
Math.cos(lat1) * Math.sin(angDist) *
Math.cos(brng));
lon2 = lon1 + Math.atan2(Math.sin(brng) * Math.sin(angDist) *
Math.cos(lat1),
Math.cos(angDist) - Math.sin(lat1) *
Math.sin(lat2));
if (isNaN(lat2) || isNaN(lon2)) {return null; }
return L.LatLng(lat2.toDeg(), lon2.toDeg());
} // end moveTowards
// LINESTRING COORDINATES KML FILE
var routePoints = <?php echo $coordstring;?>
var polycolor = <?php echo $race_polyclr;?>
var stroke_w = 5;
var polyline = L.polyline(routePoints, {color: polycolor, weight: stroke_w});
map.addLayer(polyline)
leaflet
Trying to migrate from Googlemaps to Leaflet, some errors return in following functions.
Number.prototype.toRad = function() {
return this * Math.PI / 180;
}
//
Number.prototype.toDeg = function() {
return this * 180 / Math.PI;
}
// polyline length calc
L.Polyline.prototype.m_len = function () {
var distance = 0, coords = null, coordsArray = this._latlngs;
for (i = 0; i < coordsArray.length - 1; i++) {
coords = coordsArray[i];
distance += coords.distanceTo(coordsArray[i + 1]);
}
return distance;
}
//
function moveAlongPath(point, distance, index) {
index = index || 0; // Set index to 0 by default.
if (index < routePoints.length) {
var poly = new L.Polyline([routePoints[index], routePoints[index + 1]]);
// alert(JSON.stringify(poly, null, 4));
var distanceToNextPoint = poly.m_len();
if (distance <= distanceToNextPoint) {
return routePoints[index].moveTowards(routePoints[index + 1], distance);
// error: routePoints[index].moveTowards is not a function
} else {
var d_distance = distance - distanceToNextPoint;
return moveAlongPath(routePoints, d_distance, (index + 1));
}
} else {
return null;
}
} // end moveAlongPath
/////////////////////////////////
L.LatLng.prototype.moveTowards = function(point, distance) {
var lat1 = this.lat.toRad();
var lon1 = this.lng.toRad();
var lat2 = point.lat().toRad();
var lon2 = point.lng().toRad();
var dLon = (point.lng() - this.lng()).toRad();
// Find the bearing from this point to the next.
var brng = Math.atan2(Math.sin(dLon) * Math.cos(lat2),
Math.cos(lat1) * Math.sin(lat2) -
Math.sin(lat1) * Math.cos(lat2) *
Math.cos(dLon));
var angDist = distance / 6371000 ; // 66371000 Earth's radius.
// Calculate the destination point, given the source and bearing.
lat2 = Math.asin(Math.sin(lat1) * Math.cos(angDist) +
Math.cos(lat1) * Math.sin(angDist) *
Math.cos(brng));
lon2 = lon1 + Math.atan2(Math.sin(brng) * Math.sin(angDist) *
Math.cos(lat1),
Math.cos(angDist) - Math.sin(lat1) *
Math.sin(lat2));
if (isNaN(lat2) || isNaN(lon2)) {return null; }
return L.LatLng(lat2.toDeg(), lon2.toDeg());
} // end moveTowards
// LINESTRING COORDINATES KML FILE
var routePoints = <?php echo $coordstring;?>
var polycolor = <?php echo $race_polyclr;?>
var stroke_w = 5;
var polyline = L.polyline(routePoints, {color: polycolor, weight: stroke_w});
map.addLayer(polyline)
leaflet
leaflet
edited May 24 '18 at 9:41
PolyGeo♦
54.1k1782247
54.1k1782247
asked May 22 '18 at 19:35
StefanoStefano
11
11
bumped to the homepage by Community♦ 23 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
bumped to the homepage by Community♦ 23 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
If you're migrating from GMaps to Leaflet, then you should check the Leaflet plugin list before implementing any behaviour not included in the default Leaflet build.
In your particular case, you should try using Leaflet.AnimatedMarker instead of implementing your own animation routines. Let me quote from the README file of that plugin:
var line = L.polyline([[40.68510, -73.94136],[40.68576, -73.94149],[40.68649, -73.94165]]),
animatedMarker = L.animatedMarker(line.getLatLngs());
map.addLayer(animatedMarker);
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
If you're migrating from GMaps to Leaflet, then you should check the Leaflet plugin list before implementing any behaviour not included in the default Leaflet build.
In your particular case, you should try using Leaflet.AnimatedMarker instead of implementing your own animation routines. Let me quote from the README file of that plugin:
var line = L.polyline([[40.68510, -73.94136],[40.68576, -73.94149],[40.68649, -73.94165]]),
animatedMarker = L.animatedMarker(line.getLatLngs());
map.addLayer(animatedMarker);
add a comment |
If you're migrating from GMaps to Leaflet, then you should check the Leaflet plugin list before implementing any behaviour not included in the default Leaflet build.
In your particular case, you should try using Leaflet.AnimatedMarker instead of implementing your own animation routines. Let me quote from the README file of that plugin:
var line = L.polyline([[40.68510, -73.94136],[40.68576, -73.94149],[40.68649, -73.94165]]),
animatedMarker = L.animatedMarker(line.getLatLngs());
map.addLayer(animatedMarker);
add a comment |
If you're migrating from GMaps to Leaflet, then you should check the Leaflet plugin list before implementing any behaviour not included in the default Leaflet build.
In your particular case, you should try using Leaflet.AnimatedMarker instead of implementing your own animation routines. Let me quote from the README file of that plugin:
var line = L.polyline([[40.68510, -73.94136],[40.68576, -73.94149],[40.68649, -73.94165]]),
animatedMarker = L.animatedMarker(line.getLatLngs());
map.addLayer(animatedMarker);
If you're migrating from GMaps to Leaflet, then you should check the Leaflet plugin list before implementing any behaviour not included in the default Leaflet build.
In your particular case, you should try using Leaflet.AnimatedMarker instead of implementing your own animation routines. Let me quote from the README file of that plugin:
var line = L.polyline([[40.68510, -73.94136],[40.68576, -73.94149],[40.68649, -73.94165]]),
animatedMarker = L.animatedMarker(line.getLatLngs());
map.addLayer(animatedMarker);
answered May 23 '18 at 8:41
IvanSanchezIvanSanchez
6,3531619
6,3531619
add a comment |
add a comment |
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